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©2007-2010 ~eMMka
:iconemmka:

Artist's Comments

I made this Low Polygon model Horse for my demoreel. It`s not perfect, but I hope that in the future my models will look better.

Comments


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:iconall3d:
Nice!
What program did you use?

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Join the club!! ~All3D
:iconemmka:
Thanks. I`m using 3d Studio Max 8 and for rendering Vray.

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Martin Kudela - eMMka
:iconletmefragyou:
The textures are low res, you can see the loss in quality. Other then that, it's not bad.

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Shoop
:iconemmka:
I know, because the image what I used was to small and I`m not so good now to draw my own textures. My own textures look terible in this stage. But I`m trying. Anyway I`m going to changed later on. But thanks for comments.

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Martin Kudela - eMMka
:iconredsniper92:
wow Martin......this is soooo amazing

wait a min...wht do u mean the image u used???

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$H@N
:iconemmka:
The Horse was modeled from image reference and the same one was used for horse texture. I didn`t use UVW unwrap but just UVW mapping and the gizmo is Plane. So when you have side view of an animal you want to create you can use it for texture as well, but there is just one small problem and the problem is that on the top of each model you can see bit of distortion. But for low poly objects is that all right.

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Martin Kudela - eMMka
:iconredsniper92:
I didn`t use UVW unwrap but just UVW mapping and the gizmo is Plane......
Im not familiar with these terms. Can u tell me what on earth is UVW unwrap, mapping and gizmo???
:S :S :S

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$H@N
:iconemmka:
That`s long a long story to tell. Anyway UVW unwrap is method which allow you to actually translate your 3d model to 2d view so you can later on use the photoshop for drawing the textures on the top of that 2d mesh. Imagine that you wanna create cube from the paper. You draw 6 sides of that cube in shape of cross and when you cut this shape from paper and later you bend those sides you create 3d model.
Anyway check this website [link] and you will understand what I mean.

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Martin Kudela - eMMka

Details

March 23, 2007
751 KB
82.8 KB
900×720

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